News about "deployments"

deployments

Post-mortem: Downtime on March 23, 2018

by the OBS Team posted on 23rd Mar 2018

After today’s deployment we faced a downtime of our reference server. We want to give you some insight into what happened.

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deployments

Post-mortem: Deployment on March 15, 2018

by the OBS Team posted on 16th Mar 2018

During yesterday’s deployment we faced some issues. We want to give you some insight into what happened.

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deployments

Post-mortem: Deployment on January 17th, 2018

by David Kang, Björn Geuken, Moisés Déniz posted on 17th Jan 2018

During today's deployment we faced some issues. We had to disable rabbitmq support in build.opensuse.org for some hours.

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deployments

Post-mortem: Deployment on December 14, 2017

by Ana María Martínez Gómez posted on 15th Dec 2017

During yesterday's deployment we faced some issues. We had to monkey patch some fixes and we want to give you some insight into what happened.

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deployments

Post-mortem: Extended Deployment time on August 28, 2017

by Manuel Schnitzer posted on 28th Aug 2017

During deployment, we were facing some issues and build.opensuse.org was not accessible for a couple of minutes.

This sucks and that's why we want to give you some insight in what happened.

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deployments

Post-mortem: Extended Deployment time on July 19, 2017

by Björn Geuken posted on 19th Jul 2017

We did it again! Yesterday, on 19th of July 2017, we had an extended deployment time because of an issue during the deployment. Though this time it "only" took 15 minutes;-)

This sucks and that's why we want to give you some insight in what happened.

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deployments

Post-mortem: Extended Deployment time on June 30, 2017

by the OBS Team posted on 4th Jul 2017

On June 30, 2017 we had an extended deployment time of roughly 45 minutes for our reference server because of a couple of problems with one of the data migrations. We implemented a new feature, user notifications via RSS, that included a migration of data in our database. This migration was broken, causing this deployment to go terribly wrong.

The frontend team afterward met to do a post-mortem to identify the problems, solutions and possible take aways for the future. This is the first post-mortem meeting we held, hopefully but not likely the last. Here goes the report.

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